Browsing articles in "Masterdiwo"
Mar 8, 2012
trecedejunio

1/4 Fabbing: a commons-based peer production ecosystem


This post is the first of 4 posts about Digital manufacturing (fabbing) environments that are going to be published weekly in the next 4 Fridays. In these posts I will share my research on fab labs, open innovation and smartcities, mainly in Europe and in Spain.

The first post is an overview about the emerging commons-based peer production ecosystem and start talking about fab labs and the Fab Lab network. Continue reading »

Feb 10, 2012
trecedejunio

Participatory sensing 4/4 – The Air quality Egg

This post is the last of four posts about Participatory Sensing (projects and research) that we have been publishing weekly on Fridays in January.
In this post I’m introducing the Air Quality Egg project which is currently in process. It is designed for measuring air quality levels and it is being developed collaboratively in an open process by people all around the world. Continue reading »

Feb 5, 2012
trecedejunio

Participatory Sensing 3/4 – Glob@s and MIMAQ


This post is the third of four posts about Participatory Sensing (projects and research) that we are publishing weekly on Fridays.
In this post I’m introducing two participatory sensing projects designed for measuring air quality levels and developed from different motivations and contexts. Continue reading »

Feb 1, 2012
trecedejunio

PARTICIPATORY SENSING 2/4 – Cities, citizens and Participatory Sensing

This post is the second of 4 posts about Participatory Sensing (projects and research) that we are publishing weekly on Fridays.
In this post I’m introducing relationships among citizens, sensors and data as preliminary stages towards participatory sensing projects in the context of smartcities.

Continue reading »

Jan 13, 2012
trecedejunio

PARTICIPATORY SENSING 1/4-The Data-Citizen Driven City

This post is the first of 4 posts about Participatory Sensing (projects and research) that are going to be published weekly for the next 4 Fridays.

In these posts I will share my research on participatory sensing, open data and smartcities that I started about 6 months ago. Continue reading »

May 30, 2011
trecedejunio

from cloud computing to personal fabrication

cloudwhite

Surfing on the Internet this week I found Daniel Davis blog Digital Morphogenesis. I bumped into his last post HTML5 & WebGL where he introduce us on WebGL and why is it important to Cad. I am not an expert on these topics and Daniel’s article really help me to understand what’s going on. So that is what I am going to share with you.

Using a browser that supports WebGL means that “users don’t need to download or install any additional plugins to view 3d content”. 3d models are now viewable on the Internet and we are able to generate a model, modify it and design it on the cloud. Have a look at shapesmith, 3dtin or tinkercad.

Daniel’s article points out some interesting examples of cad applications that we can find on the cloud computing context. Looking through those examples I found CloudScad.

CloudSCAD is now Open Source and available on GitHub. This does not mean that I am abandoning it. If anything I’m in a position now where I’ll probably have more time to work on it. However, after the success of splitting off Thingiview from CloudSCAD and all the great feedback and development that has happened as a result of open sourcing Thingiview, it seems like the best plan. Developers: take a look at the TODO list if you’d like to help out! CloudSCAD is pretty simple at the moment, but I believe it has great potential. Now everyone can help make it awesome!

At CloudsCAD’s blog we have this video about personal production. The video was created by nueve ojos for the “Laboratori de Fabricació” exposition at Disseny HUB Barcelona museum on june 2010.

FULL PRINTED from nueve ojos on Vimeo.

We can find more information about personal production at this video-lecture Online Interactive Design and Customization at DHUB. The lecture show two projects about integration of digital technologies into art and craft practices: fluid-forms and automake.

This was a little presentation of a very interesting topic that needs more than one little post, so I supposed we will be back to this point soon. At present I only have questions to resolve. Would we be designing with WebGL CAD software in the future? Would we be able to design architecture with this software?
Hoping it made you discover something new, I wish you good surfing on the net.

Sources: nzarchitecture, CloudSCAD, Disseny Hub Barcelona.

Artículo realizado para http://complexitys.com/ en mayo 2011.

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